Framework
- tag for object/assetnode --done
Editor
- undo/redo implement
- asset/object searching
Sub Systems
- in-game Gui system (wip)
- Network subsystem
(through RakNet)(on top of enet, wip) - 2D
- Tiled Map import http://www.mapeditor.org
- Lua
- Refactoring module management to add dependency support --done
- Script Editor
- common functions:edit/build/project tree
- debugger
- Other
- Generic curve path movement component
- Generic node-based A* pathfinder component
Other
- Document
- Examples
Experimental
- 3D node mix (available through miniB3D) -- done
- SFXR sound import http://www.drpetter.se/project_sfxr.html --done
- TTS Speech component --done
Possible but not planned in near future
- 3D sub system (through Horde3D)
- multi-thread support
- async data loading
- remote gamedata download